Kinets' Creatures. The Race of the Ether of Motion
Green Dragon

Stats: attack - 7, defence - 8

They say that the Green Dragon's scales are made of emeralds. If the master allows the Green Dragon to rest, the Dragon will destroy even the strongest of the enemy hero's bodyguards.



Lamia Warlock

Stats: attack - 9, defence - 5

An unquenchable thirst for blood keeps the Lamia Warlock going. Even if she's unable to destroy the enemy, the Warlock will try to get at least an ounce of strength from him, and humbly bring it back to her master.

Aviak Elder

Stats: attack - 2, defence - 2

It has been established that presence of the Elder increases the fighting spirit and endurance of all Aviaks taking part in combat.




Lamia Warlord

Stats: attack - 7, defence - 8

It is well known that the gaze of the Lamia Warlord is hypnotic. She has the ability of stopping her opponent with her stare and gaining the first strike. If the creature sent by the enemy hero to deflect her blow would die, Lamia Warlord will deliver what is left from her strength to her victim's master.

Cleric Spirit

Stats: attack - 1, defence - 5

Cleric Spirit is the mentor of his Master's servants. His charms can make all Spirit Warriors stronger and more enduring. Not only has he power over living spirits, but also over those who have already crossed the border of the world of the dead. Only a small drop of ether will help him bring a Spirit Warrior back to life.

Wall of Breeze

Stats: attack - 0, defence - 6

For protection, the Kinet warrior calls a wispy flying Wall of Breeze. This creature is ideal for defence. However, despite the fact that it cannot attack enemies, high magic of Kinets can arm Wall of Breeze with lethal blades.

Aviak Scout

Stats: attack - 1, defence - 2

Aviak Scout is a good fighter and a reliable servant. Its main merit is that he can fly, and thus can only be stopped by creatures with similar ability.



Air Elemental

Stats: attack - 3, defence - 6

Air Elemental cannot be blocked during battle: its ice-cold breath paralyses the enemy creatures for a fraction of second, but this is enough for the Elemental to deliver his blow to their Master. And since it spends little energy for these attacks, Air Elemental needs no rest after the strike.

Lamia Monk

Stats: attack - 4, defence - 8

Lamias are difficult to predict, and not a lot is known about them. Currently the Learned Council does not have a clear explanation of why the Lamias often take the Kinets' side in battles. An unquestionable advantage of their loyalty to the Kinets is these creatures' aggressiveness towards other representatives of their kind who take the opposition's side. If they see another Lamia fighting for the enemy army, these half-women, half-snakes will swipe away everyone who happens to be between them and their rival.

Lamia Monk is the least aggressive creature of their kind. The Kinets value her for her ability to make deals with the keepers of the kingdom of the dead. The priestess can bring back any of her lost sisters so that they are able to protect the master again.

Lamia Monk

Stats: attack - 7, defence - 7

Lamia Warrior is very aggressive. She knows no pity and will deal harshly with enemy servants in trying to get to the enemy hero. No other creature is capable of deflecting her blow if her master owns at least one more Lamia.

Blue Dragon

Stats: attack - 9, defence - 9

Long ago the Blue Dragon had the ability to give life and raise the dead. But he was then damned and sentenced to eternal exile among the clouds. He moves as swiftly as a thunderstorm, and nobody can escape him. His voice crushes his opponent like thunder. When he flaps his wings, all enemies above the ground suffer dangerous wounds.

Gibberling

Stats: attack - 3, defence - 1

Gibberlings are evil creatures that stop fighting only when they decide to. After resting they often need magical assistance in rising again. During combat a single Gibberling will be much less active than a pair or more of them. However once Gibberling rushes into battle, no creature or spell can block its way.

Aviak Assassin

Stats: attack - 2, defence - 1

For many generations the Kinets have been selecting Winged Warriors who displayed not only combat skills but a highly developed intellect as well. This long selection process has brought amazing results: certain representatives of this breed have unexpectedly acquired extremely useful abilities:

No creature can stop an Aviak Assassin, only the opponent's "wall" is capable of blocking its way.

Black Dragon

Stats: attack - 8, defence - 9

This mighty spirit who dwells among the snow-covered mountain peaks has the power of life and death over residents of the valleys. He knows no equals in combat, but being accustomed to the vast, empty space of the skies, he pays little attention to those who fight by his side. If the Black Dragon is allowed to take rest instead of attacking, he will be able to destroy any resting creature indicated by his master.

Gibberling Instigator

Stats: attack - 3, defence - 1

Gibberling Instigators are known for their independence and carelessness. After his first attack, only a special spell can make him rise again. However, its small size gives him an invaluable advantage: nimble and swift, he will deliver his blow directly to the enemy hero, and there is no way to block his attack.

Aviak Marksman

Stats: attack - 2, defence - 1

Experts have noted a special ability in the Aviak Marksman as it can strike a precision blow to an opponent while the opponent is attacking.






 
Etherlords II © 2002-2004 Nival Interactive. All rights reserved. Etherlords is a trademark of Nival Interactive.
Published in Europe by DreamCatcher Europe. Web design by Nival Interactive.